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Assets

The PlayCanvas Editor provides a complete asset management system for your project. This section covers how to work with assets in the Editor, including importing, organizing, and configuring them.

What You'll Learn

  • Assets Panel - Navigate and manage your project's assets using the Assets Panel
  • Importing Assets - Upload and import assets into your project
  • Import Pipeline - Configure how assets are processed during import
  • Asset Inspectors - Configure asset properties using the Inspector
  • Asset Store - Browse and import assets from the PlayCanvas Asset Store
  • Asset Viewers - Inspect models and textures in dedicated viewer tools

Overview

Assets in the Editor are managed through the Assets Panel, which provides a visual interface for:

  • Organizing assets into folders
  • Uploading new assets via drag-and-drop
  • Searching and filtering assets
  • Inspecting and editing asset properties
  • Copying assets between projects

When you upload a file, the Editor runs it through the import pipeline to convert and optimize it for use in your application. The resulting asset can then be configured using the appropriate asset inspector.

For conceptual information about assets and how to work with them programmatically, see the Assets section in Common Topics.