Collision and Triggers
Use collision shapes with rigidbodies for physical contacts and trigger volumes for overlap events without blocking motion.
Use collision shapes with rigidbodies for physical contacts and trigger volumes for overlap events without blocking motion.
Apply forces, impulses, and torques to dynamic rigidbodies and tune damping and mass for responsive physics-driven motion.
Drive a wheeled vehicle with Ammo raycast wheels, suspension, and steering that works on desktop, mobile, and WebXR.