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「rendering」タグのついた21記事

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Billboards

Simple example of planes that always face the camera. i.e. billboards. Click on the box and fly around the scene with WASD

Camera model masking

Sample showing to use render masking on the lights and models to enable lighting to only affect certain models and cameras to render certain models.

Multiple Camera Layers

Demonstration project that shows how to use multiple cameras and layers to render a mixed user interface of UI elements and world-space objects.

Resolution Scaling

Example project on rendering the world at different resolutions without the UI being affected