Animated Textures
Scroll UV offsets on materials each frame to fake flowing water, conveyors, and other moving surface effects.
Scroll UV offsets on materials each frame to fake flowing water, conveyors, and other moving surface effects.
Swap a material texture map from script to retexture models on the fly without duplicating mesh assets.
Shade a globe with Earth textures, materials, and shaders to present a stylized planetary body in real time.
Generate a gradient texture in code and apply it to materials instead of importing a bitmap for smooth color ramps.
Generate normal and parallax maps for dynamic text so lettering catches light and reads embossed on surfaces.
Stream HTML video frames into a dynamic texture each tick and map it onto meshes for in-world screens and animated billboards.