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6 docs tagged with "ar"

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WebXR AR Raycasting Shapes

Raycast against PlayCanvas meshes during an AR session so taps on virtual shapes work alongside the passthrough camera view.

WebXR AR: DOM Overlay

Combine WebXR AR with the DOM overlay API to place styled HTML/CSS UI above the camera feed without custom WebGL text.

WebXR AR: Hit Test

Cast rays into real-world geometry with the WebXR hit-test API to anchor virtual objects on detected floors and tables.

WebXR UI Interaction

Point WebXR laser pointers or gaze at screen-space UI and handle clicks across desktop, mobile, and headset browsers.

WebXR: AR Image Tracking

Track printed reference images in AR and align 3D content to their pose using the WebXR image-tracking extension.

WebXR: Plane Detection

Subscribe to WebXR plane detection updates to visualize floor and table estimates for anchoring content to real surfaces.