- Scene Hierarchy which lists the order and structure of all Entities in your scene
- Scene Settings which contains properties about the scene
They are edited using the PlayCanvas Editor.
The Scene Hierarchy is a graph of Entities that can have Components to give these Entities behaviors such as having a mesh to render in the world or to play sound effects. They can also be given custom behavior with scripts.
Scene Settings contain global rendering and physics information and properties about the scene. These can be edited in the project settings within the Editor.
The full list of Scene Settings are:
- Physics gravity (1)
- Global ambient color (2)
- Skybox (3)
- Tonemapping (4)
- Exposure (5)
- Gamma Correction (6)
- Fog (7)
- Lightmap properties (8)