XrManager
Extends: EventHandler
Manage and update XR session and its states.
Summary
Properties
active | True if XR session is running. |
camera | Active camera for which XR session is running or null. |
hitTest | Provides the ability to perform hit tests on the representation of real world geometry of the underlying AR system. |
input | Provides access to Input Sources. |
session | Provides access to XRSession of WebXR. |
spaceType | Returns reference space type of currently running XR session or null if no session is running. |
supported | True if XR is supported. |
type | Returns type of currently running XR session or null if no session is running. |
Methods
end | Attempts to end XR session and optionally fires callback when session is ended or failed to end. |
isAvailable | Check if specific type of session is available. |
start | Attempts to start XR session for provided CameraComponent and optionally fires callback when session is created or failed to create. |
Events
available:[type] | Fired when availability of specific XR type is changed. |
available | Fired when availability of specific XR type is changed. |
end | Fired when XR session is ended. |
error | Fired when XR session is failed to start or failed to check for session type support. |
start | Fired when XR session is started. |
update | Fired when XR session is updated, providing relevant XRFrame object. |
Inherited
Methods
fire | Fire an event, all additional arguments are passed on to the event listener. |
hasEvent | Test if there are any handlers bound to an event name. |
off | Detach an event handler from an event. |
on | Attach an event handler to an event. |
once | Attach an event handler to an event. |
Details
Properties
Provides the ability to perform hit tests on the representation of real world geometry of the underlying AR system.
Returns reference space type of currently running XR session or null if no session is running. Can be any of XRSPACE_*.
Returns type of currently running XR session or null if no session is running. Can be any of XRTYPE_*.
Methods
end([callback])
Attempts to end XR session and optionally fires callback when session is ended or failed to end.
app.keyboard.on('keydown', function (evt) {
if (evt.key === pc.KEY_ESCAPE && app.xr.active) {
app.xr.end();
}
});
Parameters
callback | XrErrorCallback | Optional callback function called once session is started. The callback has one argument Error - it is null if successfully started XR session. |
isAvailable(type)
Check if specific type of session is available.
if (app.xr.isAvailable(pc.XRTYPE_VR)) {
// VR is available
}
Parameters
type | string | Session type. Can be one of the following:
|
Returns
booleanTrue if specified session type is available.
start(camera, type, spaceType, [options])
Attempts to start XR session for provided CameraComponent and optionally fires callback when session is created or failed to create. Integrated XR APIs need to be enabled by providing relevant options.
button.on('click', function () {
app.xr.start(camera, pc.XRTYPE_VR, pc.XRSPACE_LOCALFLOOR);
});
button.on('click', function () {
app.xr.start(camera, pc.XRTYPE_AR, pc.XRSPACE_LOCALFLOOR, {
depthSensing: { }
});
});
Parameters
camera | CameraComponent | It will be used to render XR session and manipulated based on pose tracking. |
type | string | Session type. Can be one of the following:
|
spaceType | string | Reference space type. Can be one of the following:
|
options | object | Object with additional options for XR session initialization. |
options.optionalFeatures | string[] | Optional features for XRSession start. It is used for getting access to additional WebXR spec extensions. |
options.imageTracking | boolean | Set to true to attempt to enable XrImageTracking. |
options.planeDetection | boolean | Set to true to attempt to enable XrPlaneDetection. |
options.callback | XrErrorCallback | Optional callback function called once session is started. The callback has one argument Error - it is null if successfully started XR session. |
options.depthSensing | object | Optional object with depth sensing parameters to attempt to enable XrDepthSensing. |
options.depthSensing.usagePreference | string | Optional usage preference for depth sensing, can be 'cpu-optimized' or 'gpu-optimized' (XRDEPTHSENSINGUSAGE_*), defaults to 'cpu-optimized'. Most preferred and supported will be chosen by the underlying depth sensing system. |
options.depthSensing.dataFormatPreference | string | Optional data format preference for depth sensing, can be 'luminance-alpha' or 'float32' (XRDEPTHSENSINGFORMAT_*), defaults to 'luminance-alpha'. Most preferred and supported will be chosen by the underlying depth sensing system. |
Events
available:[type]
Fired when availability of specific XR type is changed.
app.xr.on('available:' + pc.XRTYPE_VR, function (available) {
console.log('Immersive VR session is now ' + (available ? 'available' : 'unavailable'));
});
Parameters
available | boolean | True if specified session type is now available. |
available
Fired when availability of specific XR type is changed.
app.xr.on('available', function (type, available) {
console.log('"' + type + '" XR session is now ' + (available ? 'available' : 'unavailable'));
});
Parameters
type | string | The session type that has changed availability. |
available | boolean | True if specified session type is now available. |
error
Fired when XR session is failed to start or failed to check for session type support.
app.xr.on('error', function (ex) {
// XR session has failed to start, or failed to check for session type support
});
Parameters
error | Error | Error object related to failure of session start or check of session type support. |
start
Fired when XR session is started.
app.xr.on('start', function () {
// XR session has started
});
update
Fired when XR session is updated, providing relevant XRFrame object.
app.xr.on('update', function (frame) {
});
Parameters
frame | object | XRFrame object that can be used for interfacing directly with WebXR APIs. |
Inherited
Methods
fire(name, [arg1], [arg2], [arg3], [arg4], [arg5], [arg6], [arg7], [arg8])
Fire an event, all additional arguments are passed on to the event listener.
obj.fire('test', 'This is the message');
Parameters
name | string | Name of event to fire. |
arg1 | * | First argument that is passed to the event handler. |
arg2 | * | Second argument that is passed to the event handler. |
arg3 | * | Third argument that is passed to the event handler. |
arg4 | * | Fourth argument that is passed to the event handler. |
arg5 | * | Fifth argument that is passed to the event handler. |
arg6 | * | Sixth argument that is passed to the event handler. |
arg7 | * | Seventh argument that is passed to the event handler. |
arg8 | * | Eighth argument that is passed to the event handler. |
Returns
EventHandlerSelf for chaining.
hasEvent(name)
Test if there are any handlers bound to an event name.
obj.on('test', function () { }); // bind an event to 'test'
obj.hasEvent('test'); // returns true
obj.hasEvent('hello'); // returns false
Parameters
name | string | The name of the event to test. |
Returns
booleanTrue if the object has handlers bound to the specified event name.
off([name], [callback], [scope])
Detach an event handler from an event. If callback is not provided then all callbacks are unbound from the event, if scope is not provided then all events with the callback will be unbound.
const handler = function () {
};
obj.on('test', handler);
obj.off(); // Removes all events
obj.off('test'); // Removes all events called 'test'
obj.off('test', handler); // Removes all handler functions, called 'test'
obj.off('test', handler, this); // Removes all handler functions, called 'test' with scope this
Parameters
name | string | Name of the event to unbind. |
callback | HandleEventCallback | Function to be unbound. |
scope | object | Scope that was used as the this when the event is fired. |
Returns
EventHandlerSelf for chaining.
on(name, callback, [scope])
Attach an event handler to an event.
obj.on('test', function (a, b) {
console.log(a + b);
});
obj.fire('test', 1, 2); // prints 3 to the console
Parameters
name | string | Name of the event to bind the callback to. |
callback | HandleEventCallback | Function that is called when event is fired. Note the callback is limited to 8 arguments. |
scope | object | Object to use as 'this' when the event is fired, defaults to current this. |
Returns
EventHandlerSelf for chaining.
once(name, callback, [scope])
Attach an event handler to an event. This handler will be removed after being fired once.
obj.once('test', function (a, b) {
console.log(a + b);
});
obj.fire('test', 1, 2); // prints 3 to the console
obj.fire('test', 1, 2); // not going to get handled
Parameters
name | string | Name of the event to bind the callback to. |
callback | HandleEventCallback | Function that is called when event is fired. Note the callback is limited to 8 arguments. |
scope | object | Object to use as 'this' when the event is fired, defaults to current this. |
Returns
EventHandlerSelf for chaining.