LayoutGroupComponent
Extends: Component
A LayoutGroupComponent enables the Entity to position and scale child ElementComponents according to configurable layout rules.
Summary
Properties
alignment | Specifies the horizontal and vertical alignment of child elements. |
heightFitting | Identical to LayoutGroupComponent#widthFitting but for the Y axis. |
orientation | Whether the layout should run horizontally or vertically. |
padding | Padding to be applied inside the container before positioning any children. |
reverseX | Reverses the order of children along the x axis. |
reverseY | Reverses the order of children along the y axis. |
spacing | Spacing to be applied between each child element. |
widthFitting | Fitting logic to be applied when positioning and scaling child elements. |
wrap | Whether or not to wrap children onto a new row/column when the size of the container is exceeded. |
Inherited
Properties
enabled | Enables or disables the component. |
entity | The Entity that this Component is attached to. |
system | The ComponentSystem used to create this Component. |
Methods
fire | Fire an event, all additional arguments are passed on to the event listener. |
hasEvent | Test if there are any handlers bound to an event name. |
off | Detach an event handler from an event. |
on | Attach an event handler to an event. |
once | Attach an event handler to an event. |
Details
Constructor
LayoutGroupComponent(system, entity)
Create a new LayoutGroupComponent instance.
Parameters
system | LayoutGroupComponentSystem | The ComponentSystem that created this Component. |
entity | Entity | The Entity that this Component is attached to. |
Properties
Specifies the horizontal and vertical alignment of child elements. Values range from 0 to 1 where [0, 0] is the bottom left and [1, 1] is the top right. Defaults to [0, 1].
Identical to LayoutGroupComponent#widthFitting but for the Y axis. Defaults to FITTING_NONE.
Whether the layout should run horizontally or vertically. Can be:
Defaults to ORIENTATION_HORIZONTAL.
Padding to be applied inside the container before positioning any children. Specified as left, bottom, right and top values. Defaults to [0, 0, 0, 0] (no padding).
Fitting logic to be applied when positioning and scaling child elements. Can be:
- FITTING_NONE: Child elements will be rendered at their natural size.
- FITTING_STRETCH: When the natural size of all child elements does not fill the width
of the container, children will be stretched to fit. The rules for how each child will be
stretched are outlined below:
- Sum the LayoutChildComponent#fitWidthProportion values of each child and normalize so that all values sum to 1.
- Apply the natural width of each child.
- If there is space remaining in the container, distribute it to each child based on the normalized LayoutChildComponent#fitWidthProportion values, but do not exceed the LayoutChildComponent#maxWidth of each child.
- FITTING_SHRINK: When the natural size of all child elements overflows the width of the
container, children will be shrunk to fit. The rules for how each child will be stretched are
outlined below:
- Sum the LayoutChildComponent#fitWidthProportion values of each child and normalize so that all values sum to 1.
- Apply the natural width of each child.
- If the new total width of all children exceeds the available space of the container, reduce each child's width proportionally based on the normalized LayoutChildComponent#fitWidthProportion values, but do not exceed the LayoutChildComponent#minWidth of each child.
- FITTING_BOTH: Applies both STRETCH and SHRINK logic as necessary.
Defaults to FITTING_NONE.
Whether or not to wrap children onto a new row/column when the size of the container is exceeded. Defaults to false, which means that children will be be rendered in a single row (horizontal orientation) or column (vertical orientation). Note that setting wrap to true makes it impossible for the FITTING_BOTH fitting mode to operate in any logical manner. For this reason, when wrap is true, a LayoutGroupComponent#widthFitting or LayoutGroupComponent#heightFitting mode of FITTING_BOTH will be coerced to FITTING_STRETCH.
Inherited
Properties
Methods
fire(name, [arg1], [arg2], [arg3], [arg4], [arg5], [arg6], [arg7], [arg8])
Fire an event, all additional arguments are passed on to the event listener.
obj.fire('test', 'This is the message');
Parameters
name | string | Name of event to fire. |
arg1 | * | First argument that is passed to the event handler. |
arg2 | * | Second argument that is passed to the event handler. |
arg3 | * | Third argument that is passed to the event handler. |
arg4 | * | Fourth argument that is passed to the event handler. |
arg5 | * | Fifth argument that is passed to the event handler. |
arg6 | * | Sixth argument that is passed to the event handler. |
arg7 | * | Seventh argument that is passed to the event handler. |
arg8 | * | Eighth argument that is passed to the event handler. |
Returns
EventHandlerSelf for chaining.
hasEvent(name)
Test if there are any handlers bound to an event name.
obj.on('test', function () { }); // bind an event to 'test'
obj.hasEvent('test'); // returns true
obj.hasEvent('hello'); // returns false
Parameters
name | string | The name of the event to test. |
Returns
booleanTrue if the object has handlers bound to the specified event name.
off([name], [callback], [scope])
Detach an event handler from an event. If callback is not provided then all callbacks are unbound from the event, if scope is not provided then all events with the callback will be unbound.
const handler = function () {
};
obj.on('test', handler);
obj.off(); // Removes all events
obj.off('test'); // Removes all events called 'test'
obj.off('test', handler); // Removes all handler functions, called 'test'
obj.off('test', handler, this); // Removes all handler functions, called 'test' with scope this
Parameters
name | string | Name of the event to unbind. |
callback | HandleEventCallback | Function to be unbound. |
scope | object | Scope that was used as the this when the event is fired. |
Returns
EventHandlerSelf for chaining.
on(name, callback, [scope])
Attach an event handler to an event.
obj.on('test', function (a, b) {
console.log(a + b);
});
obj.fire('test', 1, 2); // prints 3 to the console
Parameters
name | string | Name of the event to bind the callback to. |
callback | HandleEventCallback | Function that is called when event is fired. Note the callback is limited to 8 arguments. |
scope | object | Object to use as 'this' when the event is fired, defaults to current this. |
Returns
EventHandlerSelf for chaining.
once(name, callback, [scope])
Attach an event handler to an event. This handler will be removed after being fired once.
obj.once('test', function (a, b) {
console.log(a + b);
});
obj.fire('test', 1, 2); // prints 3 to the console
obj.fire('test', 1, 2); // not going to get handled
Parameters
name | string | Name of the event to bind the callback to. |
callback | HandleEventCallback | Function that is called when event is fired. Note the callback is limited to 8 arguments. |
scope | object | Object to use as 'this' when the event is fired, defaults to current this. |
Returns
EventHandlerSelf for chaining.