User Manual

PlayCanvas Hosting

The fastest, easiest, most convenient way to publish your game is to publish it to playcanvas.com.

Publishing to PlayCanvas consists of two simple steps:

  1. Publish a new Build
  2. Set the build as the Primary Build

To publish you will need to have at least one scene in your project.

Publishing a new Build

Publish Button

Publish

Publish New Build

Select scenes

Builds are given permanent link in the form http://playcanv.as/b/BUILD_ID. This link will be valid until you delete the build. If you want to share a link to your game, you should probably use the published project link explained below.

Existing Builds

Click Builds on the same popup.

Builds

Here you can see a list of existing published builds.

Here you can also set the Primary Build for your project, by clicking on the banner icon on the left of each build. This will be the build that users play when they click on the PLAY button in the Dashboard Header.

It's useful to have a single link that will always refer to the latest version of your game. That way you don't have to worry about broken links when you delete old builds. This is why we each project has a Primary Build link. This will always be in the form http://playcanv.as/p/PROJECT_ID

If you are sharing a link to your game you should use the Primary Build link. That means you know it won't change when you re-publish.

The first time you publish a build it will automatically become the Primary Build. For subsequent builds you can choose when to assigned the Primary Build. This means you can publish builds and test them before finally setting them as the Primary Build.

To set the Primary Build for your project, click the Primary marker to the left of build. This will be the app that users play when they click on the PLAY button in the Dashboard Header.